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Functions: notation, domain and key features

Read and evaluate function notation, decide a sensible domain, and interpret the intercepts, intervals, extrema and average rate of change of a graph.

Paper packet. Every task here also exists on screen, where it is checked automatically; answers written on paper are not assessed by Nydus. When you are back at a device, enter your answers there.

1. What you will learn

In this lesson you learn what $f(x)$ actually says — one output per input, with the input written inside the brackets — and how to find the set of inputs a function accepts, whether the limit comes from the rule or from the situation. Then you learn to read a graph as a story: what its intercepts, its rising and falling stretches, its highest and lowest points and its average rate of change each mean about the thing being graphed.

2. What you bring to this

You already substitute a number into an expression: if $y = x^2 - 3x$ and $x = 4$, then $y = 16 - 12 = 4$. Function notation is a shorter way of saying exactly that, with a name for the rule so that several rules can be discussed at once. You also already know that you cannot take the square root of a negative number — which is where domains come from.

3. Words you will need

Function: a rule that gives exactly one output for each input.

$f(x)$: read 'f of x' — the output of the rule $f$ when the input is $x$. It is not $f$ multiplied by $x$.

Domain: the set of inputs the function accepts.

Range: the set of outputs it produces.

Argument: whatever is written inside the brackets — the input.

4. Naming inputs and outputs

A function is a rule with one output per input, and $f(x)$ is the name of that output. The notation is worth having because it is precise about which number you mean: $f(3)$ is a single value, $f(x) = 7$ is a question about which inputs give $7$, and $f$ on its own is the whole rule. To evaluate, put the input in place of every $x$ — in brackets, always, so that squaring and multiplying handle its sign correctly. The domain is the set of inputs allowed. Two things limit it. The rule may forbid an input: $\sqrt{x - 4}$ needs $x \ge 4$, and $\frac{1}{x - 2}$ forbids $x = 2$. And the situation may forbid one: a function giving the cost of $n$ tickets has the whole numbers as its domain, because there is no such purchase as $2.5$ tickets.

Another way: diagram

A machine box labelled $f$ with an arrow in from a tray labelled 'domain: $x \ge 4$' and an arrow out to a tray labelled 'range', and the single input $13$ shown going in and $3$ coming out.

Another way: story

Think of $f$ as a machine and the brackets as its input slot. The domain is what the slot will accept — some things jam it, and some things (half a ticket) never turn up in the first place.

5. Three things that trip people up

"$f(x)$ means $f$ times $x$." It does not. The brackets say "the output at", and $f(2 + 3)$ is $f(5)$, not $f(2) + f(3)$.

"$g(-2) = -2^2 - 3(-2)$, so $-4 + 6 = 2$." Put brackets round the input: $(-2)^2 = 4$, so $g(-2) = 4 + 6 = 10$. The missing brackets cost the sign.

"The domain is always all real numbers." Two things cut it down: the rule itself (no negative under a square root, no dividing by zero) and the situation (you cannot buy $2.5$ tickets).

6. If $g(x) = x^2 - 3x$, find $g(-2)$

  1. Replace every $x$ with $(-2)$, brackets included: $(-2)^2 - 3(-2)$.

    The brackets are what protect the sign.

  2. $(-2)^2 = 4$ and $-3 \times (-2) = +6$.

    A negative times a negative is positive.

  3. So $g(-2) = 4 + 6 = 10$.

7. The domain of $f(x) = \sqrt{x - 4}$

  1. The root demands that what is inside be zero or more: $x - 4 \ge 0$.

    Real square roots need a non-negative radicand.

  2. So $x \ge 4$: the domain is every number from $4$ upwards.

8. Your turn: the domain of $f(x) = \sqrt{x - 2}$

  1. What is inside the root must be at least zero: $x - 2 \ge 0$.

  2. Your turn: work this step out. Its working is at the end of the packet.

    So the domain is $x \ge 2$.

9. Guided practice

If $g(x) = x^2 - 5x$, what is $g(-1)$?

answer

10. Guided practice

What is the domain of $f(x) = \sqrt{x - 9}$?

11. Practice

A function gives the cost of $n$ concert tickets at $\$8$ each: $C(n) = 8n$. What is a sensible domain?

12. Practice

Match each term to what it means.

the set of allowed inputsthe set of outputsthe output when the input is $8$the inputs whose output is $4$
the domain
the range
$f(8)$
the solutions of $f(x) = 4$

13. Somewhere new

A rectangle has a perimeter of $20$ m. If one side is $x$ m, the other is $10 - x$ m, so the area is $A(x) = x(10 - x)$. Which values of $x$ belong in the domain?

14. What you bring to this

You already find where a line crosses an axis, and you already compute a slope as rise over run. This lesson gives names to the parts of a graph that matter and asks what each one means in the situation the graph describes — which is the difference between reading a graph and merely looking at one.

15. Words you will need

Intercept: where the graph meets an axis. The $y$-intercept is the output at input $0$; an $x$-intercept, or zero, is an input whose output is $0$.

Increasing / decreasing: the output rises / falls as you move right.

Maximum / minimum: the largest / smallest output, often at a turning point.

Average rate of change from $a$ to $b$: $\frac{f(b) - f(a)}{b - a}$ — the slope of the straight line joining the two points.

Line of symmetry: a vertical line the graph is a mirror image about.

16. Reading a graph as a story

The features of a graph each answer a question about the situation. The $y$-intercept is the starting value — what the quantity is before anything happens. A zero is an input at which the quantity is nothing at all: for a profit function that is the break-even point, and for a height it is the ground. The intervals where the graph is increasing or decreasing say when the quantity is growing or shrinking, and a maximum or minimum marks the turn between them. The average rate of change over an interval, $\frac{f(b) - f(a)}{b - a}$, is how fast the quantity changed on average, and it carries the units of output per unit of input — dollars per item, metres per second. Reading these off is only half the job; saying what each one means in the situation is the other half.

Another way: diagram

A curve of height against time with the $y$-intercept labelled 'launch height', the peak labelled 'maximum', the crossing of the time axis labelled 'lands here', and a dashed chord between two points labelled 'average rate of change'.

Another way: story

Every graph is a sentence about something. Before naming the feature, say aloud what happens there — 'this is where there is none left', 'this is the highest it ever gets' — and the technical word follows.

17. Three things that trip people up

"Increasing means the values are positive." No: it means they are getting larger. A temperature going from $-10$ to $-3$ is increasing the whole way.

"An intercept of $20$ means the maximum is $20$." An $x$-intercept is an input. If profit crosses zero at $n = 20$, then $20$ is a number of items, not an amount of money.

"Average rate of change is the average of the two values." It is a slope: the change in output divided by the change in input. $\frac{30 - 10}{6 - 2} = 5$, not $20$.

18. $f(2) = 10$ and $f(6) = 30$: the average rate of change from $2$ to $6$

  1. The output changed by $30 - 10 = 20$.

    Change in output on top.

  2. The input changed by $6 - 2 = 4$.

    Change in input underneath.

  3. So the average rate of change is $\frac{20}{4} = 5$ output units per input unit.

19. A profit function crosses the $n$-axis at $n = 20$

  1. On that axis the output is zero, so profit is zero when $20$ items are sold.

    An intercept is a place where a value is zero.

  2. Zero profit means costs and takings match: it is the break-even point.

    Translate the feature back into the situation.

20. Your turn: where does $y = 3x - 9$ cross the $x$-axis?

  1. On the $x$-axis, $y = 0$, so $3x - 9 = 0$.

  2. Your turn: work this step out. Its working is at the end of the packet.

    So $3x = 9$ and $x = 3$: the graph crosses at $(3, 0)$.

21. Guided practice

For a function $f$, $f(6) = 14$ and $f(11) = 24$. What is the average rate of change from $6$ to $11$?

answer

22. Guided practice

A company's profit $P(n)$ for selling $n$ items crosses the $n$-axis at $n = 47$. What does that mean?

23. Practice

A ball's height against time rises until $t = 2$ seconds and falls after that. On which interval is the height increasing?

24. Practice

A function $f$ has the four properties below. Match each to the feature it describes.

$0$ is the $y$-intercept$28$ is the maximum$8$ is a zero$x = 2$ is the line of symmetry
$f(0) = 0$
$f(2) = 28$, and $f(x) \le 28$ for every $x$
$f(8) = 0$
$f(2 - t) = f(2 + t)$ for every $t$

25. Lesson test

Lesson test: one question per skill, one attempt each, no hints. Your answers are checked when you submit.

26. Test question

If $f(x) = 8x + 4$, what is $f(-1)$?

answer

27. Test question

Where does $y = 9x - 36$ cross the $x$-axis? Give the $x$ value.

Answer:

28. What you can do now

You can evaluate a function, state a sensible domain, and say what a graph's key features mean. Explain why $g(-2) = 10$ when $g(x) = x^2 - 3x$, and what it means for a profit graph to cross the axis at $20$ items.

Working for the steps left to you

8. Your turn: the domain of $f(x) = \sqrt{x - 2}$, step 2

20. Your turn: where does $y = 3x - 9$ cross the $x$-axis?, step 2