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Motion graphs and their slopes

The slope of a position-time graph is velocity, the slope of a velocity-time graph is acceleration, and the area under a velocity-time graph is displacement.

Paper packet. Every task here also exists on screen, where it is checked automatically; answers written on paper are not assessed by Nydus. When you are back at a device, enter your answers there.

1. What you will learn

By the end of this lesson you will be able to read velocities and accelerations from the slopes of motion graphs and displacements from their areas.

2. What you already have

You can find displacements, velocities and accelerations, each with a sign. You have plotted points on a grid and found the slope of a straight line. This lesson shows how the slope and the area of a motion graph are themselves physical quantities.

3. Words for this lesson

TermWhat it means
Position-time graphA graph with time across and position up the side.
Velocity-time graphA graph with time across and velocity up the side.
SlopeRise over run: the change up the side divided by the change across.
RiseThe change in the quantity on the vertical axis.
RunThe change in time along the horizontal axis.
Area under a graphThe region between a velocity-time line and the time axis.

4. Slopes and areas are quantities

Motion graphs carry quantities in their shapes:

  1. The slope of a position-time graph is the velocity: $v = \Delta x/\Delta t$.
  2. The slope of a velocity-time graph is the acceleration: $a = \Delta v/\Delta t$.
  3. The area under a velocity-time graph is the displacement.

A straight line means a steady rate; a curve means the rate is changing. A flat line on a position-time graph means standing still; a flat line on a velocity-time graph means moving at a steady velocity.

Another way: picture

Picture a family road trip graphed with time across the bottom and distance from home up the side. Highway driving draws a steep line, a slow drive through town a gentle one, and a stop for lunch a flat stretch. The steepness at any moment tells you how fast the car was going then.

Another way: steps

  1. Read the axes: what is up the side, and what is across?
  2. For a slope, pick two points on the line.
  3. Find the rise and the run between them.
  4. Divide rise by run, with units.
  5. For an area, split the region into rectangles and triangles and add them.

5. Three lines on one graph

Velocity in meters per second against time in seconds, from 0 to 5 seconds, for three vehicles. A car starting from rest speeds up by 4 meters per second every second, so its line climbs steeply from 0 to 20. A cyclist starting at 2 meters per second speeds up by 1 meter per second every second, a gentler climb to 7. A bus braking from 20 meters per second loses 4 meters per second every second, so its line falls to 0. The steeper the line, the larger the acceleration; a falling line means slowing down.
Velocity in meters per second against time in seconds, from 0 to 5 seconds, for three vehicles. A car starting from rest speeds up by 4 meters per second every second, so its line climbs steeply from 0 to 20. A cyclist starting at 2 meters per second speeds up by 1 meter per second every second, a gentler climb to 7. A bus braking from 20 meters per second loses 4 meters per second every second, so its line falls to 0. The steeper the line, the larger the acceleration; a falling line means slowing down.

The velocity-time graph shows three vehicles. The car's line rises steeply: its velocity grows by $4$ m/s every second. The cyclist's line rises gently, by $1$ m/s every second. The bus's line falls, losing $4$ m/s every second until it stops.

The slope of each line is its acceleration. The area under each line, down to the time axis, is how far each vehicle traveled. After five seconds the car has covered the area of a triangle, $\tfrac{1}{2} \times 5 \times 20 = 50$ m.

6. Position-time graphs

On a position-time graph, the height of the line shows where the object is at each time. A line rising steeply means the object moves quickly away from the origin; a gentle rise, slowly; a flat line, not moving at all; a falling line, moving back toward the origin.

The slope is the velocity. Between two points on a straight line, the rise is the change in position and the run is the change in time, so rise over run is meters per second.

Distance in meters against time in seconds for a cyclist moving steadily: a straight line from the origin to 40 m at 8 s. Between 2 s and 6 s the line rises from 10 m to 30 m, a rise of 20 m over a run of 4 s, so the slope is 5 m/s, which is the speed.
Distance in meters against time in seconds for a cyclist moving steadily: a straight line from the origin to 40 m at 8 s. Between 2 s and 6 s the line rises from 10 m to 30 m, a rise of 20 m over a run of 4 s, so the slope is 5 m/s, which is the speed.

The cyclist's line passes through $10$ m at $2$ s and $30$ m at $6$ s. The rise is $20$ m and the run is $4$ s, so the slope is $5$ m/s, and that is the cyclist's speed at every moment on the line.

7. Velocity-time graphs

On a velocity-time graph, the height shows how fast the object moves at each moment. A flat line means steady velocity; a rising line, speeding up; a falling line, slowing down. A line on the time axis means standing still.

The slope is the acceleration: the change in velocity divided by the change in time, in meters per second squared. A steeper line means a bigger acceleration.

8. Area means displacement

For an object moving at a steady $5$ m/s for $4$ s, the velocity-time graph is a flat line at $5$, and the region under it is a rectangle $4$ wide and $5$ tall. Its area, $20$, is the displacement in meters: velocity times time.

The same idea works for any shape. When the velocity changes steadily, the region is a triangle or a trapezoid, and its area is still the displacement. Area is the tool that turns a changing velocity into a distance.

9. Finding a slope carefully

To find a slope, choose two points far apart on the line, where the grid lines make the values easy to read. Subtract the first position from the second for the rise, and the first time from the second for the run.

Using points far apart reduces reading errors. Always subtract in the same order, later minus earlier, for both rise and run, so the sign of the slope comes out right.

10. The method, step by step, and how to check it

  1. Axes: read what each axis shows, with units.
  2. Points: pick two clear points on the line.
  3. Slope: rise over run, with units.
  4. Area: split into rectangles and triangles and add.

Checking an answer. A slope's unit is the vertical unit per second. An area's unit is the vertical unit times seconds. A steeper line must give a larger slope.

11. Why each step is allowed

Velocity is the rate of change of position, and slope is exactly a rate of change: how much the vertical quantity changes for each unit across. So the slope of a position graph must be the velocity.

For the area, think of a thin strip under a velocity line. Its height is the velocity and its width a short time, so its area is a short distance. Adding all the strips adds up all the short distances into the total displacement.

12. Curved lines

When a position-time graph curves upward, its slope is increasing: the object is speeding up. When it curves toward flat, the object is slowing down. The slope at any single moment is the steepness of the curve right there.

For now, straight-line pieces are enough. Many real trips can be broken into straight pieces: speeding up, cruising, slowing down, each with its own steady rate.

13. A graph is not a map

A position-time graph that rises is not a picture of a hill. It shows the object getting farther from the origin as time passes. A car driving on flat ground can have a steeply rising position-time graph.

Likewise, a velocity-time graph that crosses below the time axis does not mean the object went underground. It means the velocity became negative: the object turned around and moved the other way.

14. Graphs in sports

Coaches use motion graphs to study athletes. A sprinter's velocity-time graph rises steeply in the first few seconds, then levels off at top speed. The area under it over the whole race equals the hundred meters.

Swimmers and cyclists wear sensors that record their position many times a second. The software turns the data into graphs, and the slopes show where an athlete sped up or tired.

15. Reading real data

Real measurements rarely fall exactly on a straight line. When points scatter a little, draw the straight line that fits them best, with as many points above as below, and find its slope.

This best-fit slope averages out small measuring errors. It is how students in a lab find the velocity of a cart from a table of timed positions.

16. Common slips

The most common error is dividing a single point's position by its time. That gives the slope from the origin, which is the velocity only if the line passes through the origin. Use the change between two points.

Another is to read a velocity-time graph as if it were a position-time graph, saying a flat line means standing still. On a velocity-time graph, a flat line above the axis means moving steadily.

17. Units on graphs

Every slope and area carries units from the axes. A position axis in meters and a time axis in seconds give a slope in meters per second. A velocity axis in meters per second and a time axis in seconds give an area in meters.

If a graph uses kilometers and hours, the slope is in kilometers per hour. Checking the units of the answer against the question's units catches many slips.

18. Drawing your own graph

To draw a motion graph from a table, put time along the bottom with evenly spaced ticks, and the position or velocity up the side. Plot each row as a point, then join the points with straight segments or a smooth best-fit line.

Label both axes with the quantity and its unit. A graph without labels could show anything, and a reader cannot tell a slope from an area without knowing what the axes mean.

19. Negative slopes

A position-time line that falls has a negative slope: the object is moving back toward the origin, in the negative direction. A velocity-time line that falls has a negative slope too, a negative acceleration, which slows an object that is moving forward.

20. In the world: marathon splits

Big-city marathons in Boston, New York and Chicago put timing mats every five kilometers. Each runner's shoe chip records the time at every mat, and the results websites plot a distance-time graph for anyone who wants to follow a friend.

The slope between two splits is the runner's speed over that stretch. A graph that stays straight shows an even pace, the goal of most experienced runners. A line that bends toward flat near the end shows a runner slowing down, often called hitting the wall. Coaches compare the slopes of the first and second halves to judge whether a runner started too fast.

21. In the world: a subway between stations

A subway train in New York or Washington, D.C., follows a velocity-time pattern between every pair of stations: it speeds up, cruises, then slows to a stop. Its velocity-time graph looks like a flat-topped hill.

Engineers plan the schedule from the area under that graph, which must equal the distance between stations. The slopes at the start and end are limited so standing passengers can keep their balance, usually to about one meter per second squared. Knowing the allowed slopes and the distance, planners work out how long each trip must take and how many trains the line can run each hour.

22. A motion graph is not a picture of the path

It is easy to read a rising position-time line as a hill the object climbed. But the graph shows position against time, not the shape of the ground. A car on a flat highway can draw a steeply rising line just by driving fast.

A related error is to read the height of a velocity-time graph as the position. The height is how fast the object is moving; where it is comes from the area under the line.

23. A walk to school

  1. A position-time line passes through $100$ m at $20$ s and $400$ m at $220$ s. Find the rise.

    $\Delta x = 400 - 100 = 300\ \text{m}$

    Change in position.

  2. Find the run.

    $\Delta t = 220 - 20 = 200\ \text{s}$

    Change in time.

  3. Find the slope.

    $v = \dfrac{300}{200} = 1.5\ \text{m/s}$

    The walking velocity.

  4. Predict the position at $320$ s.

    $x = 400 + 1.5 \times 100 = 550\ \text{m}$

    Same slope continues.

  5. Describe a flat part at the end.

    $\text{standing still at school}$

    Zero slope.

24. A car speeding up

  1. A velocity-time line rises from $4$ m/s at $0$ s to $16$ m/s at $6$ s. Find the slope.

    $a = \dfrac{16 - 4}{6} = 2\ \text{m/s}^2$

    The acceleration.

  2. Split the area into a rectangle and a triangle.

    $\text{rectangle } 6 \times 4, \ \text{triangle } \tfrac{1}{2} \times 6 \times 12$

    Easy shapes.

  3. Find the rectangle's area.

    $6 \times 4 = 24\ \text{m}$

    Steady part.

  4. Find the triangle's area.

    $\tfrac{1}{2} \times 6 \times 12 = 36\ \text{m}$

    Extra from speeding up.

  5. Add the areas.

    $24 + 36 = 60\ \text{m}$

    The displacement.

  6. Check with the average velocity.

    $\tfrac{1}{2}(4 + 16) \times 6 = 60\ \text{m}$

    The same.

25. A bus trip between stops

  1. A bus speeds up from rest to $12$ m/s in $6$ s, cruises for $20$ s, then slows to rest in $8$ s. Find the first slope.

    $a_1 = \dfrac{12}{6} = 2\ \text{m/s}^2$

    Speeding up.

  2. Find the last slope.

    $a_3 = \dfrac{0 - 12}{8} = -1.5\ \text{m/s}^2$

    Slowing down.

  3. Find the first area.

    $\tfrac{1}{2} \times 6 \times 12 = 36\ \text{m}$

    A triangle.

  4. Find the middle area.

    $20 \times 12 = 240\ \text{m}$

    A rectangle.

  5. Find the last area.

    $\tfrac{1}{2} \times 8 \times 12 = 48\ \text{m}$

    A triangle.

  6. Add the areas.

    $36 + 240 + 48 = 324\ \text{m}$

    Distance between stops.

  7. Find the average velocity.

    $\dfrac{324}{34} = 9.5\ \text{m/s}$

    Over the whole trip.

26. Your turn: a position-time line passes through $5$ m at $1$ s and $35$ m at $6$ s. What velocity does it show?

  1. Find the rise and the run.

    $\Delta x = 30\ \text{m}, \ \Delta t = 5\ \text{s}$

    Changes between the points.

  2. Divide rise by run.

    $v = \dfrac{30}{5}$

    The slope.

  3. Your turn: work this step out. Its working is at the end of the packet.

    Evaluate the velocity.

27. Guided practice

A straight line on a position-time graph passes through $10$ m at $0$ s and $40$ m at $6$ s. What velocity does it show, in m/s?

28. Guided practice

Complete the worked solution: a walker's position-time graph is a straight line through $2$ m at $1$ s and $14$ m at $5$ s. Find the rise in m, the run in s, and the walker's velocity in m/s.

  1. Find the rise.

    $\Delta x = x_2 - x_1 =$ r

    Change in position.

  2. Find the run.

    $\Delta t = t_2 - t_1 =$ s

    Change in time.

  3. Find the slope.

    $v = \dfrac{\Delta x}{\Delta t} =$ v

    Rise over run.

  4. Interpret the slope.

    $\text{steady walking away from the origin}$

    Straight rising line.

29. Guided practice

Match each graph feature to what it tells you.

the velocitythe accelerationthe displacementmoving at a steady velocity
the slope of a position-time graph
the slope of a velocity-time graph
the area under a velocity-time graph
a flat line on a velocity-time graph

30. Practice

A straight line on a velocity-time graph runs from $0$ m/s at $0$ s to $12$ m/s at $4$ s. Fill in the acceleration in m/s², the displacement in m, and the average velocity in m/s.

value
acceleration (m/s²)
displacement (m)
average velocity (m/s)

31. Practice

A go-kart starts from rest and speeds up steadily at $8$ m/s². Its velocity-time graph is a straight line from the origin. Using the area under that line, write the distance it has traveled, in m, as a function of the time $t$ in seconds.

Answer:

32. Practice

A train's velocity-time graph climbs in a straight line from $0$ to $10$ m/s over $4$ s, then stays flat at $10$ m/s for another $6$ s. How far does the train travel in that time, in m?

Answer: m

33. Somewhere new

In the Marine Corps Marathon in Washington, D.C., a runner's timing chips record $8$ km at $40$ minutes and $38$ km at $170$ minutes. Treating her distance-time graph as straight between the splits, what is her speed, in km/h?

Answer: km/h

34. Lesson test

Lesson test: one question per skill, one attempt each, no hints. Your answers are checked when you submit.

35. Test question

A go-kart starts from rest and speeds up steadily at $4$ m/s². Its velocity-time graph is a straight line from the origin. Using the area under that line, write the distance it has traveled, in m, as a function of the time $t$ in seconds.

Answer:

36. What you can do now

You can read motion graphs. Explain to someone why a rising position-time line on a flat road does not mean the car climbed a hill.

Working for the steps left to you

26. Your turn: a position-time line passes through $5$ m at $1$ s and $35$ m at $6$ s. What velocity does it show?, step 3

$v = 6\ \text{m/s}$

Steady.